Sunday, April 17, 2016

Adv Lvl Design Wk2

So this week, I did a lot of tutorials research on Unreal Blueprints, and got real familiar with coding and the terms of C++ which are very similar to that of C#. I then began to start boxing out my level in 3D as well as coming up with a basic background color scheme. Not much to show in terms of "wow" factor, but I plan on finishing a lot of the rock sculpting and texturing this week in class, and by next week have some of the basic platform movements and ropes blueprinted (is this even the proper term?) I'm quite fond of my doors. So 80s.

Anyways, screenshots below:

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